Giving in the Classroom
Learn more about playing the Giving Game as a group.
Take the learning to another level and teach these standards-based lessons on serial reciprocity in conjunction with the Giving Game.
Giving Game Lessons
Grades K-2
Giving Game—Let the Games Begin!
The learners will explore the more typical objective of games by identifying games that they are familiar with and identifying how a "winner" is determined in these games. The learners will explore their personal feelings and share how they feel when they win and when they lose. They will then be introduced to a game in which no one loses and everyone is a winner.
Grades 3-5
Giving Game—Put it on the Card!
The learners will explore the concept of credit cards and the role they play in purchasing "goods" and "services." The learners will then be introduced to the Giving Game and its "credit" card, and draw some comparisons and conclusions concerning the concepts behind these two types of cards. The learners will be encouraged to participate in the Giving Game.
Grades 6-8
Giving Game—Planning to Make the World a Better Place
Students will explore a number of "Peer-Proposed Plans" to "make the world a better place." They will explore and evaluate these plans based on their feasibility, practicality, and do-ability by students their own age. The students will discover how even the smallest of kind acts have the potential of having a big impact. Students will then be introduced to the Giving Game and encouraged to participate in this Game as one way "to make the world a better place."
Grades 9-12
Giving Game—Pass It On!
The learners will explore acts of kindness that they have received from others and identify acts of kindness in the experiences of others as retold in story and song. They will explore the concept of serial reciprocity and be introduced to the Giving Game as one way to participate and promote this concept in their lives, their communities and the world.
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